Second ever game-jam submission, small transmutation based 2D platformer made for the Pirate Software - Game Jam 15 using C++ and raylib.

The idea is to reach the end of every level by avoiding the lights and solving simple metal transmutation based puzzles.

Jam theme was "Shadows and Alchemy" and it lasted 14 days.


Game Design Document: GOOGLE DOC

GitHub: REPOSITORY

Download

Download
GDD
External

Leave a comment

Log in with itch.io to leave a comment.